![]() listening to the first couple minutes every once in a while with the thought of "Man, I have to finish that some day" echoing in the brain.įast-forward to 2020, and during a short vacay at a B&B in the middle of COVID, I pushed through the block, and finally finished it! (I may still do that at some point.) I got a great start, and then I got stuck. As for this remix, I actually started this 2 years ago on my birthday, with ambitions to make a whole 9-bit interpretation of the original score. ![]() Musically, the SNES soundtrack was built on some fairly cheesy SNES-style electric guitar and SNES-rock samples, but the tunes themselves - by none other than the legendary David Wise - were catchy, and, after beating the game several times, they got in my head. ![]() It was hard, but I enjoyed every minute of the challenge. Every stage had a whole unique set of enemies, strategies, and of course, challenging high-speed pieces that you pretty much had to memorize in order to get past. In general, I tend to love any game that takes the time and effort to make each level unique, and the SNES sequel to the original Battletoads did that in an amazing way. I love the game Battletoads in Battlemaniacs. "Good day! Mazedude here, and I'm very happy to report that, for the first time in a very long time, I have a "just for fun" remix! Not attached to a project, not a commission piece, not something from an existing album, but a true nostalgia piece from a game that meant a lot to me as a kid. Clockwise, counter-clockwise, or - if you're feeling amphibious - "Toadwise," as Mazedude (Christopher Getman) hits us with a fun, funky, standalone chiptune/9-bit take on the title theme from Battletoads in Battlemaniacs (SNES):
0 Comments
Leave a Reply. |